Hi my zoulous and welcome to this new video.
In this video, we are going to explain how to attack a fief and what the different rules related to it are.
Classic fief attacks (Village – Town – Fort)
Let’s start with classic fief attacks.
Any house, as long as it has a sufficient guild level, has the ability to attack most fiefs (I say most because capitals work a bit differently, but I will come back to that later).
To do so, simply go to the targeted fief and click on fight. After 30 seconds, the battle will start.
*rixmome* uhhh, I did what you said but it tells me I’m banned from the fief!?
Yes, that’s because there is a priority system that works through war declarations on the fief. The more reputation your house has, the higher its priority will be after making a declaration.
To quickly recap: for a given fief, if no declaration has been made, anyone can attack it. However, if one or more houses have declared on that fief, you will also need to declare AND have more reputation than your competitors.
An exception applies to houses that have absolutely no reputation left but have still declared on a fief. In that case, everyone will be able to attack without declaring.
War declaration modes
It is important to know that there are several declaration modes that allow you to:
- Either open the battle to you and your allies (green color)
- Or open the battle to you, your allies, and your coalition (green and blue colors)
- Or open the battle to everyone except hostile alliances (red color)
- Or open it to all houses that wish to participate
Be careful: it’s not because you have just overtaken your opponent in reputation that you will be able to attack the fief immediately. If your competitor has already launched their attack, you will need to wait for the end of the battle plus the end timer before being able to attack.
If they have not launched the battle yet, you will still need to wait for the timer refresh, which you can find in the war interface.
How to gain reputation?
Now the question is: how do you gain reputation?
Non-GvG methods
Let’s start with methods outside of GvG.
House quests
Indeed, you can gain reputation by completing house quests. To view them, press N, then My House, and go to the second tab at the top. Note that these quests are shared with all members of the house.
Upgrading fiefs
Upgrading a fief to the next level grants reputation, just as losing a level causes you to lose some. To increase a fief’s level, you will need to gather construction materials obtained through fief quests. We won’t cover the mechanics of fief quests in this tutorial, but if you want to understand how they work, I invite you to check out the dedicated tutorial →
How fief quests workReputation gain during GvG
Let’s move on to methods during GvG that allow you to gain reputation.
Capturing a fief
When you take control of a fief, you gain a certain amount of reputation depending on the type of fief and its level. Likewise, losing a fief will cause you to lose reputation, with the amount again depending on those same criteria.
Successful defense
If an enemy attacks you and you manage to defend your fief throughout the entire GvG, then at the end of the GvG your reputation will increase for having successfully held your fief.
Constructible buildings
Unfortunately, if your enemy has a higher reputation than you and has declared on the same fief, you will not be able to attack it under those conditions.
One possible solution is to build an outpost, which increases your reputation by 10% in the zone where it is placed. However, there are restrictions.
- First, you will need to pay 300,000 house funds to place it.
- Second limitation: you can only place one per region.
- Third limitation: you must wait 5 minutes for the bonus to become active. During this time, the outpost can be attacked, so you will need to defend it if you want the bonus to apply. Keep in mind that while this solution is useful, the opposing house can do the exact same thing.
Another important point: there is a weekly reputation cap. Once it is reached, you will no longer be able to gain reputation.
And that’s it for reputation gains, let’s now move on to reputation losses.
Sources of reputation loss
Declaring on a fief
Declaring on a fief allows you to gain priority for attacking it and access the strategic view, enabling a strategist to lead the battle. However, each declaration has a cost that depends on the type and level of the fief. Be careful not to declare everywhere and end up unable to attack anywhere due to lack of reputation.
Additionally, each new declaration on the same fief during a single GvG will consume more and more reputation.
Final important information before moving on: if your fief declarations are made at least one day before the GvG, the reputation loss in case of defeat will be lower than if you declare on the day of the GvG or, worse, during the GvG itself. However, declaring early does not allow you to surprise your opponent. This is therefore a strategic choice you must make.
Declaring without attacking
If you declare on a fief, a 7-minute timer starts. If no attack is launched during this timer and you are the ruling house, you will lose reputation at the end of each timer cycle. Be careful to remove declarations on fiefs you know you won’t be able to attack.
Failed attack
Quite simply, if you attempt to attack a fief and the attack fails, you will lose reputation depending on the fief’s level and type.
An interface worth knowing about allows you to view a recent history of reputation gains and losses for your house.
To access it, press N, then Reputation Details at the bottom left.
Capital attacks
Let’s briefly go back to how capital rulership is calculated. Unlike regular fiefs, it does not depend on reputation but rather on prestige.
Each fief grants its owner a certain amount of prestige in the region it is located in, depending on the type of fief and its level.
To declare on a capital, you will need a minimum amount of prestige, a minimum house level, and you must be the ruling house of the alliance.
The house with the highest prestige will have priority. If the top house fails to capture the capital on the first attack, the next house on the list will be allowed to attack.
Important information: there is also a timer which, once expired, passes priority to the next house.
Another very important point: you must always maintain at least the required prestige to capture the capital. If you fall below it, you will no longer be able to enter the battle, whether as an attacker or a defender.This is already the end of this article. I hope you enjoyed it. Don’t forget to leave a thumbs up if you liked it, and subscribe if you want to follow the channel! As a reminder, you can use the code
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